#pragma once

#include "Menu.h"

class People;
struct User;

class ShortListNotificationMenu : public Menu
{
public:
	ShortListNotificationMenu(MenuManager* const i_menuManager);
	~ShortListNotificationMenu(void);

	void Draw() const;
	bool Input(const STL::string& i_input);
	void OnEnter();
	void OnExit();

	People* m_player;
	User* m_user;
	bool m_add;
};
